
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
L.U.N.A : Ghost in the Machine is a real-time, idle-narrative experiment. Feed stimuli to a self-aware AI, manage its evolving personality traits, and survive the psychological toll of isolation. In this analog horror OS, every log tells a truth—and every glitch is a warning
The press kit for L.U.N.A : Ghost in the Machine is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.