
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A co-op firefighting sim for up to 4 players. Fly helicopters with water buckets and drive the fire engine against a forest fire that spreads tree by tree, all on the same map. Or run the lookout tower campaign on your own.
The press kit for Fire Crew Simulator is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.