
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
SMASHMAK is a roguelike brawler inspired by Risk Of Rain 2 and PS1 aesthetic, but with a brutal twist: every skill you unlock is tied to your combo counter. Your flow isn’t just for show—it is your power.
The press kit for SMASHMAK is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.