
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Explore a vast space station caught in a crisis and adrift in the void. Discover new weapons, fight challenging foes, and discover the dark secrets of Project HOSTILE in this in this Sci-fi Metroidvania.
The press kit for HOSTILE is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.