
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Pradera is a first-person psychological horror. You play as Clarice, an ambitious lawyer taking on an impossible case. Nine people were decapitated. The bodies remain. The heads are gone. A gamble for fame becomes a real nightmare.
The press kit for Pradera is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.