
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Fly, Build, and Fight in a modular spaceflight roguelike set in a hostile alien universe. Control the ship’s movement with high precision, build bizarre ships from random parts, and turn cosmic chaos into mastery as you battle to survive.
The press kit for Re/Phase is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.