
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Explore a city shaped by fragmented memories—relying solely on an old experimental radio to bend reality, repel entities, and fulfill an impossible promise. A psychological first-person survival horror with multiple endings.
The press kit for Before the Silence Claims: In Absentia is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.