
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Hell over Me — a fast-paced first-person roguelike shooter. Explore unpredictable worlds of sci-fi hell, fight modular enemies, and combine procedural weapons with active abilities. Choose modifiers and build your character. Every fight is unique, any mistake fatal.
The press kit for Hell over Me is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.