
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A narrative drawing game about an anxious cactus artist named Prickles. Explore Prickles' apartment building to find interesting subjects to draw and acquire new drawing tools and color palettes. Help your neighbors and discover secrets by gifting drawings and making new friendships along the way.
The press kit for Prickles is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.