
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In this skill-based platformer you have to climb your way up into the sky by balancing, jumping and swinging yourself from platform to platform until you reach your goal! Time your jumps, manage your strength, grab onto ledges, and use the platforms' unique mechanics to reach the top.
The press kit for Sword of Mine is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.