
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Juna Park's broken implant shuts down every device around her, and the city wants her gone. You play Cal Rowe, the PI keeping her alive. She can say stop. Whether you listen decides how much she trusts you, and every one of the ten endings costs something.
The press kit for Crosstalk is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.