
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You play as an unemployed scavenger from a distant future, scouring a junk-planet to earn enough credits to pay rent, battling rusted machines and harsh environments in a desperate struggle for survival.
The press kit for Unemployed is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.