
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Explore the erased cold war era Soviet town of Novokirsk, where fear became alive. Uncover the truth behind Project Zvezda and the entity Nyog’vran in this atmospheric, narrative-driven psychological horror with no combat, only sound, light, and your sanity.
The press kit for Entity Unknown is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.