
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Pull Me In is a dark life simulation horror game where you build your home, manage relationships, hunt ghosts and fight off demons. Psychological horror, your cozy neighborhood hides something truly evil. Investigate the stories behind appearances.
The press kit for Pull Me In is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.