
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A story-driven psychological horror game. Play as a novelist searching for her missing nephew, and the man the whole town still blames for the truth she's about to uncover. Two perspectives, One town.
The press kit for Rain of Hunger is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.