
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Tenebris is a single player horror puzzle game. Traverse through eerie abandoned subway station while avoiding a mysterious creature to try and escape. Players have to manage your flashlight battery and noise carefully as they navigate a procedurally generated maze.
The press kit for Tenebris is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.