
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Everyone locks in moves at once, then the simulation takes over. A dense, chaotic programming game for 1 to 8 players where pushes, cards, and chain reactions ensure nothing goes as intended.
The press kit for Very Disco, Disco Very! is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.