
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A 4-8 player social deduction horror game. Solve puzzles that need real teamwork, survive monsters that each hunt differently, and figure out who you can trust before they decide for you.
The press kit for PHOBOS is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.