
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A roguelite top‑down twin‑stick shooter. Rain, shine, or zombie outbreak—nothing stops a Courier on a deadline. Shoot, loot, and scoot through hordes of undead with ridiculous item synergies. Earn cash, unlock weapons, and grow from broke gig worker to a walking apocalypse.
The press kit for Freelance Dead is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.