
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Discover the mysterious city of Upper Morkezela, where gods go to die. As an apprentice to the priest of the fungal cult, your task will be to discover what lies behind the mysterious distress signal sent from the city.
The press kit for Upper Morkezela: A Weird Game is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.