
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A new 3D action game where “stopping” is the key to victory! Avoid the boss’s deadly “Snipe” by “not moving!” Time your stop to raise your “Evade Rank” and blast nearby enemies. The more you “stop”, the stronger you become. Please experience the action where stillness and motion intertwine.
The press kit for 10CountAvoidance is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.