
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A psychological horror game where you play as a medium investigating the disappearance of a family. Explore a house with an oppressive atmosphere, close your eyes to hear the beyond, use your mirror to see what should not exist and uncover the truth hidden within its walls.
The press kit for Perceptum is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.