
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In Print is a chaotic rogue-lite shooter where each round’s loser picks a new power-up to build a unique combo. Rain fire with the power of Hellvetica or fly through the skies with Wingdings. All while sporting your finest office attire.
The press kit for In Print is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.