
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A top-down 2D survival shooter with base building and crafting. Explore procedurally generated islands, secure resources, and defend—or raid—player bases in tense online PvP. Every run reshapes routes, chokepoints, and risk.
The press kit for Ex/l is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.