
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
DEADBUS is a first-person post-apocalyptic shooter where you’re part of a cleanup unit sent to clear infected zones and rescue survivors. Manage limited ammo, hit your kill quota, and make it back to the bus before time runs out. Efficiency is survival, and the DEADBUS waits for no one.
The press kit for DEADBUS is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.