
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You’re a crew of hapless thieves with one job: rob a museum and make it out alive. Hunt for valuables, solve puzzles, and survive the locals. Just try not to become part of the exhibit. A co-op horror game for 1–4 players.
The press kit for PHUY is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.