
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Brutal. Relentless. Unforgiving. The mountain mocks your every move. You will fall. You will fail. You will wonder why you dared to climb at all.
The press kit for Climbing Is Hard is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.