
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Immerse yourself in a world of nightmares with Alone. A roguelite psychological horror game that blends first and third-person perspectives. It will become a part of your mind, just as your mind will become a part of it with every decision you make.
The press kit for ALONE: Mnemophobia is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.