
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Have you ever played a Tower Defense? On this one, the physics do the job for you; you place obstacles or towers in which waves of silly human invaders keep crashing into! You can also get dirty by pushing the invaders away yourself!. Or throw a rock at them. That could also work!
The press kit for Capybara Against Humanity is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.