
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An automation roguelike where every run fits in one sitting. Place hexagonal tiles to grow a production organism, roll dice in the shop to buy new ones, and pick perks that shape your build. Survive nine phases as the Nexus's hunger outpaces you, then break the economy and do it all differently.
The press kit for Vena is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.