
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
UN:Me is a soul triage adventure. Four souls share one girl’s body, each certain it is the real one, yet only one can remain. Through dialogue you search a beautiful, unsettling world for its true owner, fleeing the traumas that surface as you go. When only one can stay, which will you keep?
The press kit for UN:Me is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.