
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A chaotic co-op horror-comedy where you and your team work as interdimensional pest control, explore bizarre worlds, pacify unpredictable creatures, and capture them alive before the dimension collapses.
The press kit for TRAP is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.