
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Curious about horror but bad with scary things? This is a not-so-scary horror game made by a developer who feels the same way, created for players who want to enjoy horror without being truly frightened. A pixel-art side-scrolling action adventure with puzzles and light action elements.
The press kit for おばけなんて怖くないJKVS学校迷宮 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.