
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
After a ghost ship crashes into an isolated lighthouse, Ulysses’ memories come back to trap him in an endless, twisting maze full of riddles, blood, and magic. Draw your own map, and find a way to burn it all down.
The press kit for This Is Not For You is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.