
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A short incremental game about terraforming Mars. Build, automate, and deploy drones to harvest power, gas and water, then watch a quiet, red planet wake into a living world, one horizon at a time. Just follow the instructions: step one, change the entire planet.
The press kit for Mars I.D.L.E. is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.