
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A farming and automation game where your automation is people. Hire workers, pay their salaries, build their houses, and lay out your farms and factories like a town. Produce and sell valuable goods to keep your business profitable. This isn't colony survival, it's running a company.
The press kit for Agromatic is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.