
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
RE//POSSESSED is a uniquely controlled cyberpunk immersive sim set in a post-space war Germany. You play as C, being either a shadow in disguise, a killing murder machine or unpredictable flying monster that neither knows personal boundaries nor accepts the concept of walls or fences.
The press kit for RE//POSSESSED is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.