
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
1984. Denis is trapped in a never-ending summer day in a Soviet village. The sun is frozen at its zenith, and familiar paths lead to dark secrets. Uncover the nature of this anomaly and discover: what price must you pay to finally reach tomorrow?
The press kit for Karusel is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.