
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Chop trees, throw logs into a wormhole, unlock upgrades, brew potions, find teleporters, unveil the map, and explore multiple endings.
The press kit for CHOP CHOP FOR THE OLD GOD is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.