
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
While trying to plan a party that’s to die for, a high school queen bee finds she has an uninvited guest that is much scarier than your average teenage girl. A Visual Novel about Gossip, Grief and Ghosts.
The press kit for Heather's Haunted House Party is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.