
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Make slop out of trash, junk and pretty much anything and serve it to customers! A chaotic multiplayer first-person fast food simulator with barely any safeguards where you use only "local and fresh" ingredients. Made without generative AI!
The press kit for Slop Simulator is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.