
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
a paranormal horror experience in a medeival houshold full of ghosts, explore the household for notes to find out why you are there and find keys to open doors to explore further and find your way to freedome before a demon takes your body
The press kit for Presence Of The Dead is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.