
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The Last Frame is a psychological horror game about a father who disappeared. As you walk through the locations he documented, you discover that watching and recording them changed the place itself — and not for the better.
The press kit for The Last Frame is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.