
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Help Mabel find her sister! Explore the library, interact with characters and solve puzzles and collect the necessary notes to uncover the truth behind everything in this single player 2.5D adventure game.
The press kit for WHERE IS MABEL? is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.