
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
4 Residents vs 1 Thief. Secure your home with furniture barricades and soap traps, or play as the Thief and steal everything not bolted down! A chaotic, physics-based party game with a stylized comic-book look.
The press kit for Not In My House is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.