
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
NOT ONE OF US is a psychological horror inspection game where you must determine who is human — and who is only pretending to be. Examine documents, search belongings, uncover anomalies, and make the right decision before it’s too late.
The press kit for NOT ONE OF US is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.