
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Trapped is a psychological VR horror-thriller set in a fractured mind. Navigate a morphing hospital and decaying home to uncover a tragic past. Use light to hold back the darkness and confront your inner demons. Will you find redemption, or be trapped forever?
The press kit for Trapped is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.