
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An asymmetric 2D multiplayer stealth game where up to four elves sabotage gifts in plain sight while a sniper Santa watches the crowd, waits for mistakes, and makes every bullet count.
The press kit for Elf Sabotage is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.