
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Capture-the-flag meets hide-and-seek in this online party game (2-4 players). In 2min30, everyone hides a totem then hunts everyone else's. Listen closely to find them, or ambush and steal from your friends before they score. Win by throwing the most totems in the box, the fastest! Bonus if unfound.
The press kit for Fig and Totems™ is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.