
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Challenge 2-4 friends in this online hide-and-seek party game where everyone hides a totem and hunts everyone else's. Track them by ear, or ambush your friends and steal theirs before they score. The winner? Whoever throws the most totems in the box, the fastest. Bonus points for unfound ones.
The press kit for Fig and Totems™ is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.