
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Work a 1900s night shift where routine chores meet an oppressive psychological dread. As a lone caretaker, navigate the heavy silence and unsettling shadows of a dark past. In this atmospheric horror, the terror lies in what remains unseen. Complete your tasks before the shift takes its toll.
The press kit for The Housekeeper is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.